Worst Interaction Ever

For our Interaction Design brief, we were tasked with creating the worst interaction possible, a counterintuitive exercise meant to sharpen our understanding of what makes a good interaction. By intentionally breaking core principles like usability, clarity, and feedback, we explored how poor design frustrates users and disrupts experience. This reverse approach helped us internalize key design values by contrast, proving that to design well, you must first understand what not to do.

SUBJECT

Interaction Design

DELIVERABLES

Worst Interaction Prototype

Mentor

Ms. Monaz Katila

Project type

Solo Project